Thumb Joystick with button - SparkFun COM-09032

Index: SPF-01634 EAN: 5904422307882

A joystick similar to analog devices used for example in PlayStation 2 controllers. It has the possibility of detecting movement in two directions and the button is activated by pressing the handle. 

Thumb Joystick with button - SparkFun COM-09032
€4.90
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Manufacturer: SparkFun
Compatibility: Arduino

Description

A joystick similar to analog devices used for example in PlayStation 2 controllers. The detection of the direction of movement is done via two potentiometers - one (10 kΩ) for each axis. The device also has a button activated by pressing the handle.

 

To use the device sufficient is microcontroller with analog-to-digital converter (analogue input in the Arduino). Information about the position of the handle is transmitted via an analog signal, in which voltage corresponds to the given position. Each axis has a separate analog pin. The status of the button is detected via the digital output which, in case of activation, reaches a low status.

 

For Arduino users, the manufacturer has prepared a manual to connect together  with sample codeThe joystick can be used to control so-calledgimbalused, for example, for cameras control in flying robots.

 

Accessories

For your convenience, our offer includes PCB stand which allows for connecting the joystick to the breadboard or viawires. The module has pins in compatible with popular standard of the goldpin strap(2.54 mm).

  

Using the board to connect the joystick is reduced to the following pins:

  • VCC - supply voltage (3.3 V to 5 V).
  • GND - ground of the system.
  • VERT - the analog output for the vertical axis (in the middle position, the value is equal to half of the supply voltage VCC/2).
  • HORIZ - Analog output for the horizontal axis (in the middle position, the value is equal to half of the supply voltage VCC/2).
  • SEL - Digital signal button, in case of activation, it reaches the value of the GND, deactivated - is left unconnected (floating). In the case of using the button, the internal pulling-up resistor should be activated or an external element attached.

 

Attention!

  • Because of the few-procent tolerance of the resistors, the middle value may not be equal to half the supply voltage (VCC/2). The manufacturer recommends measuring the voltage in the middle position and writing a permanent, rigid value in the program.

 

  • The joystick is a device of low power. It must be connected only to the inputs of high input impedance, for example, the ports of the microcontroller. Do not connect the device to the elements consuming a relatively large current: LEDs, motors - as this will damage the system.

 

Switch - type2 monostable
Switch - type Joystick
Switch - shape round
Switch - backlight no
Colour black
Length 25 mm
Width 25 mm
Height 35 mm
Raster 2.54 mm
Package width 5 cm
Package height 6 cm
Package depth 1.9 cm
Package weight 0.007 kg

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Product reviews

Thumb Joystick with button - SparkFun COM-09032

5/5

Average grade

2

Customers opinion
The following opinions are collected
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Bogusław K. 14.06.2021 Confirmed purchase Translated review
All OK
Piotr 02.10.2024 Confirmed purchase

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